dexp.volumerender.transform_matrices
compatible with OpenGL, i.e.
mat4_perspective = gluPerspective …etc
author: Martin Weigert email: mweigert@mpi-cbg.de
Functions
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like glOrtho |
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like gluPerspective(fovy, aspect, zNear, zFar) fovy in degrees |
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in z-y'-x' convention |
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