Colormap texture management for Luxar.
Creates and caches THREE.DataTexture objects for colormap LUT lookup in shaders. Each colormap is a 256x1 RGB texture used for scalar-to-color mapping.
Colormap texture management for Luxar.
Creates and caches THREE.DataTexture objects for colormap LUT lookup in shaders. Each colormap is a 256x1 RGB texture used for scalar-to-color mapping.