Luxar Viewer API Documentation - v2026.9.22
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    Bundle of mutable resources the orchestrator carries between pipeline calls.

    interface PipelineResources {
        hdrTarget: WebGLRenderTarget;
        ldrTarget: WebGLRenderTarget;
        megaShader: LuxarMegaShaderMaterial;
        megaPass: FullscreenPass;
        bloomChain: BloomChain | null;
        fxaaPass: FxaaPass | null;
        refractionSplit: DataRefractionSplit | null;
    }
    Index
    hdrTarget: WebGLRenderTarget
    ldrTarget: WebGLRenderTarget
    megaPass: FullscreenPass
    bloomChain: BloomChain | null
    fxaaPass: FxaaPass | null
    refractionSplit: DataRefractionSplit | null

    The scene-pass split that lets refract_data glass refract the data behind it while the data in front stays crisp — on both backends. Nullable only for the disposed state.