Select the pick depth convention: true = real projected depth (front-most wins; the depth-ordered opaque / normal surface modes), false = brightness-as-depth (brightest wins; commutative modes).
true
opaque
normal
false
Select the pick depth convention:
true= real projected depth (front-most wins; the depth-orderedopaque/normalsurface modes),false= brightness-as-depth (brightest wins; commutative modes).