OptionalrendererOptionaladaptiveOptionalworkersOptionalisSceneLoader.isUpdateInProgress() — true during passes AND the refinement drain.
OptionalisSceneLoaderManager.isAnyLoadPassInProgress() — the getState().isLoading predicate.
OptionalisAny lazy substitutive-LOD / deferred-partition level fetch in flight.
OptionalhasA visible partition rising edge is waiting to be handed to the loader.
OptionaldensityPer-node projected density (scene/projected-density.ts snapshot).
OptionalcacheMulti-level cache stats (SceneLoader.getCacheStats(); includes the L2 write queue).
OptionalblendBlend-mode program warm-up counters (rendering/webgl-blend-warmup.ts).
Optional runtime hooks; every field is absent before
init()finishes.