True once the runtime hooks (renderer, loaders, DPR) are wired.
Per-node projected density records, keyed by scene path (null before init).
Cache stats incl. l2WriteQueue.{depth,pendingBytes,inFlight,dropped}.
Warm-up counters: variants queued / compiled / deduped (null before init).
The wide "nothing is in flight" predicate, or null before the runtime
hooks exist. See the module doc for what it covers.
Component predicates behind isSettled, for diagnosing what is still busy.
Always true — lets a probe distinguish "getPerf exists" from "runtime ready".