Luxar Viewer API Documentation - v2026.9.22
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    • Estimate the GPU-resident byte footprint of a geometry by summing the underlying typed-array byte lengths of every attribute (and the index, if present). Mirrors what THREE.js will actually upload — slightly overstates because we count the full backing array even if count < array.length / itemSize, but that's the footprint that matters for pool memory pressure.

      The result is cached on geometry.userData.cachedByteSize so repeated stats polls don't re-iterate attribute byteLengths. Grow paths invalidate the cache via invalidateCachedByteSize().

      Parameters

      • geometry: BufferGeometry

      Returns number