Render the six faces. Synchronous; the target's texture carries the result and its needsPMREMUpdate flag is set by CubeCamera.update. Returns how many physical meshes were hidden for the draws (a diagnostic the tests pin).
needsPMREMUpdate
CubeCamera.update
Render the six faces. Synchronous; the target's texture carries the result and its
needsPMREMUpdateflag is set byCubeCamera.update. Returns how many physical meshes were hidden for the draws (a diagnostic the tests pin).