Luxar Viewer API Documentation - v2026.9.22
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    pending: PendingProbe | null = null
    • Drop the pending probe without judging it (pause, native-DPR change, disable). The caller keeps the current DPR as-is so the manager and renderer never diverge; no floor is learned.

      Returns void

    • Mark the in-flight probe as spanning a scene-content change (no-op when none is pending). Used when the caller decides to KEEP the probe across the change — a loop too slow to run a replacement experiment prefers a contaminated verdict to no verdict at all — so that the settle can be applied with the reduced confidence it deserves.

      Returns void

    • Evaluate the pending probe at timestamp against currentFPS. Returns null when no probe is in flight. A non-pending verdict clears the probe; the caller applies its consequences.

      Quality gating: past the probe window, the verdict is only settled from a CLEAN sample — enough frames, enough span, no data-loading suppression. Judging a probe on 2 janky post-stall frames is how wrong floors get learned. While unclean, the probe keeps waiting up to 2× the window; past that it is voided as inconclusive (DPR stays, nothing learned).

      Parameters

      Returns ProbeVerdict | null