Variable StorageKeysConst
StorageKeys: Readonly<
{
theme: "luxar.theme";
debug: "luxar.debug";
settings: "luxar.settings";
audio: "luxar.audio";
controlRailHintDismissed: "luxar.controlRail.hintDismissed";
controlRailCollapsed: "luxar.controlRail.collapsed";
rendering(sceneId: string): string;
},
> = ...
Canonical
localStoragekeys the viewer reads or writes, frozen so embedders cannot mutate the namespacing contract. Static entries areluxar.*string literals;rendering(sceneId)builds a per-scene key with the scene id sanitized for safe use inside a key segment.