Luxar Viewer API Documentation - v2026.9.22
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    Variable ModulesConst

    Modules: {
        LUXAR: "Luxar";
        AUDIO: "Audio";
        APP: "App";
        MAIN: "Main";
        SCENE_LOADER: "SceneLoader";
        SPATIAL_INDEX_LOADER: "PointsSpatialIndexLoader";
        GSPLATS_SPATIAL_INDEX_LOADER: "GSplatsSpatialIndexLoader";
        SPATIAL_INDEX: "PointSpatialIndex";
        DATA_MONITOR: "DataMonitor";
        DATA_ACCUMULATOR: "DataAccumulator";
        WORKER_POOL: "WorkerPool";
        ZARR_LOADER: "ZarrLoader";
        RANGE_CACHE: "RangeCache";
        CACHE: "Cache";
        LINES_LOADER: "LinesSpatialIndexLoader";
        WASM: "WASM";
        SCENE_DIMS: "SceneDims";
        DIMS: "Dims";
        RENDERER: "Renderer";
        GPU_BUFFER_POOL: "GPUBufferPool";
        POST_PROCESSING: "PostProcessing";
        HDR: "HDR";
        SCENE_MANAGER: "SceneManager";
        CONTROLS: "Controls";
        ORBIT_CONTROLS: "OrbitControls";
        FLY_CONTROLS: "FlyControls";
        INPUT: "Input";
        INPUT_CONTEXT: "InputContext";
        UI: "UI";
        DEBUG_CONSOLE: "DebugConsole";
        DATA_LOADING_MONITOR: "DataLoadingMonitor";
        RENDERING_CONTROLS: "RenderingControls";
        RECORDING: "Recording";
        ANIMATION: "DimAnimation";
        CONFIG: "Config";
        MEMORY: "Memory";
        PERFORMANCE: "Performance";
        CONSOLE_INTERCEPTOR: "ConsoleInterceptor";
        ADAPTIVE_DPR: "AdaptiveDPR";
        EVENT_GROUP: "EventGroup";
        NOTIFIER: "Notifier";
    } = ...

    Module names for consistent identification

    Type Declaration

    • ReadonlyLUXAR: "Luxar"
    • ReadonlyAUDIO: "Audio"
    • ReadonlyAPP: "App"
    • ReadonlyMAIN: "Main"
    • ReadonlySCENE_LOADER: "SceneLoader"
    • ReadonlySPATIAL_INDEX_LOADER: "PointsSpatialIndexLoader"
    • ReadonlyGSPLATS_SPATIAL_INDEX_LOADER: "GSplatsSpatialIndexLoader"
    • ReadonlySPATIAL_INDEX: "PointSpatialIndex"
    • ReadonlyDATA_MONITOR: "DataMonitor"
    • ReadonlyDATA_ACCUMULATOR: "DataAccumulator"
    • ReadonlyWORKER_POOL: "WorkerPool"
    • ReadonlyZARR_LOADER: "ZarrLoader"
    • ReadonlyRANGE_CACHE: "RangeCache"
    • ReadonlyCACHE: "Cache"
    • ReadonlyLINES_LOADER: "LinesSpatialIndexLoader"
    • ReadonlyWASM: "WASM"
    • ReadonlySCENE_DIMS: "SceneDims"
    • ReadonlyDIMS: "Dims"
    • ReadonlyRENDERER: "Renderer"
    • ReadonlyGPU_BUFFER_POOL: "GPUBufferPool"
    • ReadonlyPOST_PROCESSING: "PostProcessing"
    • ReadonlyHDR: "HDR"
    • ReadonlySCENE_MANAGER: "SceneManager"
    • ReadonlyCONTROLS: "Controls"
    • ReadonlyORBIT_CONTROLS: "OrbitControls"
    • ReadonlyFLY_CONTROLS: "FlyControls"
    • ReadonlyINPUT: "Input"
    • ReadonlyINPUT_CONTEXT: "InputContext"
    • ReadonlyUI: "UI"
    • ReadonlyDEBUG_CONSOLE: "DebugConsole"
    • ReadonlyDATA_LOADING_MONITOR: "DataLoadingMonitor"
    • ReadonlyRENDERING_CONTROLS: "RenderingControls"
    • ReadonlyRECORDING: "Recording"
    • ReadonlyANIMATION: "DimAnimation"
    • ReadonlyCONFIG: "Config"
    • ReadonlyMEMORY: "Memory"
    • ReadonlyPERFORMANCE: "Performance"
    • ReadonlyCONSOLE_INTERCEPTOR: "ConsoleInterceptor"
    • ReadonlyADAPTIVE_DPR: "AdaptiveDPR"
    • ReadonlyEVENT_GROUP: "EventGroup"
    • ReadonlyNOTIFIER: "Notifier"