Const
Numeric encoding handed to the uLineJoin uniform. Kept in lockstep with the comparison in the shader join block (> 0.5 selects miter), and identical across the GLSL and TSL backends so the parity harness compares like with like.
uLineJoin
> 0.5
Numeric encoding handed to the
uLineJoinuniform. Kept in lockstep with the comparison in the shader join block (> 0.5selects miter), and identical across the GLSL and TSL backends so the parity harness compares like with like.