Luxar Viewer API Documentation - v2026.10.19
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    Variable GLSL_GSPLAT_VISIBLE_FOOTPRINTConst

    GLSL_GSPLAT_VISIBLE_FOOTPRINT: string = ...

    GLSL twin of gsplatVisibleMahalSq, shared by the visual and pick vertex shaders (the TSL twin is gsplatQuadFootprintTSL in shader-tsl.ts). Constants are interpolated from this module; the floor is spelled 1e-4 exactly as the fragment discards spell it.