Blur applied when prefiltering the room. Three's RoomEnvironment examples use
0.04; it softens the room's hard box edges into the gentle gradients a reflection
on a curved surface should show, while leaving the area lights sharp enough to read
as highlights.
Blur applied when prefiltering the room. Three's
RoomEnvironmentexamples use0.04; it softens the room's hard box edges into the gentle gradients a reflection on a curved surface should show, while leaving the area lights sharp enough to read as highlights.