Luxar Viewer API Documentation - v2026.9.22
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    Module types/audio

    Shared vocabulary for the sound layer — the sound node type's attrs as the data layer hands them to the audio layer, and the public audio state / patch shapes the embedder API exposes.

    sound is a node type but NOT a geometry type (format-contract/contract.yaml lists it in node_types only): it carries no elements, no blending mode, no LOD and no picking, so none of the geometry tables have a row for it and the scene loader dispatches on type === 'sound' alone. Design: docs/guides/specs/SOUND_SPEC.md.

    SoundNodeAttrs
    SoundSourceDescriptor
    AudioState
    AudioPatch
    AudioConfigOverrides
    AudioBusName
    SoundTrigger
    WaypointEventKind
    SoundWaypointCondition
    PanningModel
    DistanceModel
    AudioContextState
    AUDIO_BUS_NAMES
    MIN_FADE_MS