Luxar Viewer API Documentation - v2026.9.22
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    Interface VisibilityNode

    Minimal structural shape of a scene-graph node for the visibility walk. THREE.Object3D satisfies it structurally (visible: boolean, parent: Object3D | null), and so do the deliberately-minimal mock shapes used by the LOD modules (which never import THREE for this).

    Both members are optional so a partial shape stays usable: a missing visible counts as visible (only an explicit false hides), and a missing parent ends the walk.

    interface VisibilityNode {
        visible?: boolean;
        parent?: VisibilityNode | null;
    }
    Index
    visible?: boolean
    parent?: VisibilityNode | null