Provides a snapshot of live per-mesh draw-order state keyed by scene-graph
path (mesh name). Injected via SceneLoaderMonitorPort.setDrawOrderProvider
and polled on each tick — renderOrder is camera-dependent, so a live read
per tick keeps the panel honest as the view orbits. Implemented in the data
layer over the live THREE root group.
Provides a snapshot of live per-mesh draw-order state keyed by scene-graph path (mesh
name). Injected viaSceneLoaderMonitorPort.setDrawOrderProviderand polled on each tick —renderOrderis camera-dependent, so a live read per tick keeps the panel honest as the view orbits. Implemented in the data layer over the live THREE root group.