Luxar Viewer API Documentation - v2026.9.22
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    The result of one live capture, also what the bake reads back.

    interface SceneCapture {
        target: CubeTargetLike;
        resolution: number;
        probe: EnvironmentProbe;
        probePosition: Vector3;
        hiddenPhysicalMeshes: number;
    }
    Index
    resolution: number
    probePosition: Vector3
    hiddenPhysicalMeshes: number