Luxar Viewer API Documentation - v2026.9.22
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    Interface ProjectionTargetBuffers

    Buffers an accumulator owns; writing directly into them avoids allocations.

    interface ProjectionTargetBuffers {
        positions3D: Float32Array;
        colors: ColorArray;
        radii: ScalarArray;
        sharpness: PointScalarArray;
        scalars?: PointScalarArray;
    }
    Index
    positions3D: Float32Array
    colors: ColorArray
    sharpness: PointScalarArray

    optional scalar target — present when the accumulator's hasScalars flag is true so the projection can write through.