Per-tick LOD time budget during dimension-animation playback (see
ViewState.frameBudgetMs). Injected into the DERIVED per-node view state
only — a per-pass directive, so refinement/retry passes (which derive
independently) stay budget-free.
OptionalladderDepth
ladderDepth?:number|"auto"
Pinned playback ladder depth (see ViewState.ladderDepth). Same per-pass
contract as frameBudgetMs: injected into the DERIVED view state only.
Per-tick LOD time budget during dimension-animation playback (see
ViewState.frameBudgetMs). Injected into the DERIVED per-node view state only — a per-pass directive, so refinement/retry passes (which derive independently) stay budget-free.