Luxar Viewer API Documentation - v2026.9.22
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    Interface WebGLRendererConfig

    THREE.WebGLRenderer configuration (renderer-specific settings only). Shared attributes (alpha, antialias, depth, stencil, powerPreference, preserveDrawingBuffer, premultipliedAlpha) live in WebGLContextAttributes and are spread alongside these at renderer creation time.

    interface WebGLRendererConfig {
        logarithmicDepthBuffer: boolean;
        precision: "highp" | "mediump" | "lowp";
        shadowMap: { enabled: boolean; type: number };
    }
    Index
    logarithmicDepthBuffer: boolean
    precision: "highp" | "mediump" | "lowp"
    shadowMap: { enabled: boolean; type: number }