Vertex positions [numVertices * ndim]
Segment indices [numSegments * 2]
Visibility mask [numSegments]
Start interpolation parameters [numSegments]
End interpolation parameters [numSegments]
Which dimensions to display [3]
Number of dimensions
Total number of segments
Output start positions [visibleCount * 3]
Output end positions [visibleCount * 3]
Number of visible segments written
Interpolate clipped positions to 3D display space.