Signals for the window's current screen. gpuRenderer comes from the renderer setup (probeUnmaskedGpuRenderer); detailed (a ScreenDetailed) adds label/isInternal.
gpuRenderer
probeUnmaskedGpuRenderer
detailed
ScreenDetailed
Signals for the window's current screen.
gpuRenderercomes from the renderer setup (probeUnmaskedGpuRenderer);detailed(aScreenDetailed) adds label/isInternal.