x / nearCull at which smoothstep(nearCull, 2*nearCull, x) reaches
reject — the top of the band inside which every geometry type is already
suppressed.
Solved numerically rather than written down as a literal, so retuning the
reject threshold moves the derived constraint instead of quietly
invalidating it. smoothstep is monotone on [0, 1], so bisection converges.
x / nearCullat whichsmoothstep(nearCull, 2*nearCull, x)reachesreject— the top of the band inside which every geometry type is already suppressed.Solved numerically rather than written down as a literal, so retuning the reject threshold moves the derived constraint instead of quietly invalidating it.
smoothstepis monotone on [0, 1], so bisection converges.