Luxar Viewer API Documentation - v2026.9.22
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    • Physical-pixel framebuffer size derived from the effective size, DPR, and framebuffer limit. Render targets and the mega-shader / bloom / FXAA passes are all sized here so they match the renderer's canvas backbuffer AND what materials read from renderer.getDrawingBufferSize(). At DPR > 1 a mismatch would silently brighten the scene via over-coverage.

      Parameters

      Returns { width: number; height: number }