Luxar Viewer API Documentation - v2026.10.19
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    • Bring pick in line with the node's visual material(s): every uniform input it consumes, and its depth convention. Cheap — a handful of numeric assignments — and run once per node per pick-buffer render.

      Parameters

      • pick: unknown
      • visual: Material<MaterialEventMap> | Material<MaterialEventMap>[] | undefined

      Returns void