Luxar Viewer API Documentation - v2026.9.22
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    • Build a PointTSLNodes set from a plain IUniform record. Used by the test harness and the POINT_SOURCE ShaderSource factory in shader-glsl.ts — callers that don't own persistent wrapper-side UniformNodes. Mirrors buildLineTSLNodesFromUniforms.

      Note: the resulting nodes capture the current iuniform.value at build time. Mutations to the host IUniform's .value after this function returns will NOT propagate — appropriate for the harness (which builds once and renders once) but not for live wrappers (which must use proxyIUniform against persistent nodes).

      Parameters

      Returns PointTSLNodes