Luxar Viewer API Documentation - v2026.9.22
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    • Same mapping shaped as THREE uniform entries, for the GLSL constructors' uniforms object literals. A missing range defaults to [0, 1] — the identity mapping the constructors historically used.

      Parameters

      • range: readonly [number, number] | undefined

      Returns { uScalarMin: { value: number }; uScalarScale: { value: number } }