Luxar Viewer API Documentation - v2026.9.22
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    • TS mirror of the shader polynomial (same coefficients, same clamp), evaluated in float64. Use erfRef when accuracy matters; use this to predict the GPU result to within accumulated float32 rounding (measured ≤ ~7e-6 — see the coefficient docblock, and the ~5e-6 worst case observed against a real GPU).

      Parameters

      • x: number

      Returns number