Luxar Viewer API Documentation - v2026.9.22
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    Function syncPointMaterialWithGeometry

    • Synchronize a Points material's geometry-derived state after a geometry commit: the dtype-scale uniform AND the point-texture binding.

      The placeholder-first loading pattern creates a PointMaterial / PointTSLMaterial from an empty geometry (radiusScale=1) before real data arrives. When the first commit replaces the geometry with real normalized Uint8 radii, the material uniforms must be updated or the points render at [0,1] scale instead of [0,max_radius].

      Point data lives in an RGBA32F texture that shares the geometry's lifetime (point-geometry.ts::attachPointStorage). A pool acquire may hand the node a DIFFERENT geometry+texture pair (growth, best-fit reuse, first commit after the placeholder mesh), so the commit rebinds uPointTex on the render material and — via userData.pickNode — the pick material. Idempotent: both wrapper classes no-op or cheaply re-write on an unchanged identity (the common same-geometry commit), so this is safe to call on every commit. Mirrors syncGSplatMaterialWithGeometry.

      Parameters

      • points: Mesh

      Returns void