Create an instanced mesh for lines rendering.
Sets up the instanced geometry with the texture-backed per-segment storage pair (RGBA32F line texture + aSortedIndex) attached to a shared unit-quad base.
aSortedIndex
Note: We use THREE.Mesh instead of THREE.InstancedMesh because:
Configuration with all segment data
LineMaterial to use for rendering
THREE.Mesh with InstancedBufferGeometry ready for scene addition
Create an instanced mesh for lines rendering.
Sets up the instanced geometry with the texture-backed per-segment storage pair (RGBA32F line texture +
aSortedIndex) attached to a shared unit-quad base.Note: We use THREE.Mesh instead of THREE.InstancedMesh because: