Session master switch, applied at app init from config.depthSort.enabled
combined with the ?depthSort=0 URL escape hatch. Disabling pins each mesh's
identity (storage) ordering for deterministic E2E/visual runs; authored
cross-layer bands and the physical-glass draw-first rule still apply.
Session master switch, applied at app init from
config.depthSort.enabledcombined with the?depthSort=0URL escape hatch. Disabling pins each mesh's identity (storage) ordering for deterministic E2E/visual runs; authored cross-layer bands and the physical-glass draw-first rule still apply.