Drop every node's sort state + all worker-side registrations in one
sweep. Wired to the dataset-switch teardown (clearLoadedSceneContent)
ahead of the per-mesh walk — the walk's per-mesh releases then no-op,
and registrations whose mesh was never attached to the scene are
covered too.
Drop every node's sort state + all worker-side registrations in one sweep. Wired to the dataset-switch teardown (
clearLoadedSceneContent) ahead of the per-mesh walk — the walk's per-mesh releases then no-op, and registrations whose mesh was never attached to the scene are covered too.