Route a runtime blending-mode switch to the coordinator the mesh was
committed through (the Layers panel's compose chain). A mesh no coordinator
has seen has nothing to release, and its first commit reads the live mode,
so there is nothing to do for it. See
DepthSortCoordinator.noteBlendingModeSwitch.
Route a runtime blending-mode switch to the coordinator the mesh was committed through (the Layers panel's compose chain). A mesh no coordinator has seen has nothing to release, and its first commit reads the live mode, so there is nothing to do for it. See DepthSortCoordinator.noteBlendingModeSwitch.