Luxar Viewer API Documentation - v2026.9.22
    Preparing search index...
    • Load an lod_group node on initial scene construction.

      Pattern:

      1. Create a THREE.Group for the lod_group; apply transform.
      2. Recurse each child through loadSceneNodes so its geometry-specific loader runs and a placeholder mesh attaches.
      3. After each child loads, locate its THREE node by name and record its coverage_fraction / position_bounds.
      4. Register a LODGroupEntry with the registry — the entry controls per-child visibility on subsequent frames.

      Parameters

      Returns Promise<Group<Object3DEventMap>>