Luxar Viewer API Documentation - v2026.9.22
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    • Synchronous GPU commit step for a points node. Same behavior as the inline updatePointsGeometry:

      • early return if the rootGroup or the named THREE.Points is gone,
      • log + zero visiblePointCount on an empty-data frame,
      • GPU-buffer-pool path (zero alloc on reuse) when the pool is set,
      • dispose + recreate via nodeFactory.createPointsGeometry otherwise (the factory owns all dtype/bounds logic).

      Parameters

      Returns void