Synchronous GPU commit step: write the staged buffers into the
mesh's geometry, either via the GPU buffer pool (if enabled) or via
updateInstancedLinesMesh. Updates visibleSegmentCount on the
mesh's user-data and logs an info line on a zero-segment frame
(slice with no visible content).
Must run synchronously inside the atomic commit stage — no async
operations allowed.
Synchronous GPU commit step: write the staged buffers into the mesh's geometry, either via the GPU buffer pool (if enabled) or via
updateInstancedLinesMesh. UpdatesvisibleSegmentCounton the mesh's user-data and logs an info line on a zero-segment frame (slice with no visible content).Must run synchronously inside the atomic commit stage — no async operations allowed.